Curriculum Concepts
from the
Fuller School
by Kirby Urner
Sunday, November 03, 1996
4D Computer Graphics
- Primitive topologies: non-Euclidean definitions of points,
lines, planes as non-zero, parameterized entities, with light
affecting properties in ray traced
views.
- Concentric hierarchy: a
reference frame relating primitive polyhedra in terms of relative size, orientation, transformations
(morph relations). Computer design tools using polyhedral
primitives.
- Sphere packing: concentric
packings, nucleated and non-nucleated. The
octet-truss (space frame) as a standard reference lattice in
crystallography.
- Hypertoons: networks of
synergetics scenarios interlinking key frames, providing for
continuous animations or user-explorable systems
Design Science
Atlantis®, a geometry package from 4D Solutions®, provides tools for
designing a floating ocean environment, both above and below the water
line. The interface swiftly updates with ray-traced renderings of your
emerging island community, complete with domes,
spheres, towers, tensegrities, octet-truss superstructures, and a large
selection of drag and drop inventory components. Optional
packages provide links from components to detailed specifications tables,
plus utility add-ons for doing detailed wiring, plumbing and ventilation
systems. Start from scratch or download existing versions via the internet.
Atlantis® technology is used to design models and computer animations
for the TV series, and to prototype real world versions. Not bad for
vaporware. Stay tuned.
General Systems Theory
Explore simulated global systems using components from
inventory: campus communities, industrial plants, transportation
systems. Embed these components within a
sun-driven ecosystem in search of sustainable scenarios.
Graphical plots of population and health parameters over time give
you feedback as to how well your simulation is taking care of both
humans and their environment.
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