General Systems Theory:
Brainstorming New Scenarios
for our Global University
Version 1.1, October 1996
by Kirby Urner
General systems
theory begins with Earth as the microeconomic client of an
energy-grant source, the Sun. Given that solar energy grants are
not interest-bearing notes, the client economy is off the hook as
far as submitting a repayments schedule, is really more akin to a
not-for-profit in receipt of grant monies than a third world
borrower against World Bank accounts. By extension, the
subcircuitry within the Earthian motherboard derives
from this initial macrocosmic relationship. This is not a new
model. Ancient Egyptian and Mayan civilizations came up with
something similar. But every age needs to find its own
characteristic narrative accounting language most relevant to the
challenges at hand.
By imputing a current-to-currency exchange rate, as we find
implemented at every household kilowatts meter, we recognize even
more clearly the cash infusion value of solar grant income. A solar
farm becomes the theoretical (and sometimes practical) nexus where
to investigate the currency concept in relationship to
its ecosystem origins. Given that agriculture is solar
farm technology of another kind, and the archetypal village
market is where cash enters the picture to facilitate the trade of
agricultural goods, we have further information with which to tie
velocity and volume of money measures with the
kilowatt-infused biological processing to which this cash
economy is well-synchronized -- or not, if food supplies
dwindle while money values shrink in proportion,
inflation being equally the shrinkage of
money values vis-á-vis a grocery basket of
biologically derived solar farm outputs.
Combined with this picture of our Earth-appliance
plugged into a solar wall socket, comes a global
balance sheet of assets minus liabilities, and resulting net
worth. GST builds human intelligence into the model on the assets
side, with the definition of intelligence as energy
channeling programming. Just as software processed through
the CPU channels electrons in their to-and-fro trajectories enroute
to the ground (motherboards being fancy detours between the wall
socket source -- AC converted internally to DC -- and the ground),
so human intelligence exercises energy-channeling control over
whatever energy units, be these currency units or other assets
(props).
Using the web and ecash (ID-linked and anonymous) as a place to
think about human intelligence (programming), we design theoretic
websites with Java thermometer applets, displaying a rise in
temperature as ecash donations flow in, responding to
human decision-making investments. Websites set forth
theatrical scenarios involving energy inputs (props,
currency, players, budgets) with designed outcomes (results) and go
on-line to attract investments in sufficient amount to permit a
green light going critical threshold, at which point
the ecash-charged storage accounts discharge through the
programming, animating the storyboard for real, providing feedback
as to the effectiveness of the original programming in creating the
intended outcomes, along with the outcomes themselves. Participants
in such dramas (scrolling credits) have new items for their resumes
and transcripts with which to attract (or deter) future types of
investor, recruiter, collaborator and so on.
Obviously GST is
mirroring the movie-business in this picture of the individual
enterprise, but is expanding the metaphor to carry the
dollars and sense values of film production into the
larger economy, where lifestyles, both at home and
at work are theatrical productions minus some of the
camera work (some jobs in politics, having cameras everywhere, are
now practically indistinguishable from TV and movie-making).
Storyboarding stands for
generic planning and the Java thermometer applet stands
for the generic need to attract investments. But of course real
world investors are usually risking monetary account equity with an
eye toward reaping rewards in kind, and so commit to transactions
involving commercial paper with cash infusion promises attached (or
at least the paper itself has to have trade value, even if a
redemption date is set for some years hence). In other words,
website scenarios attract funding in proportion to their ability to
deliver those currency units most relevant to investors, who
usually carry debt themselves and need to discharge back to their
creditors, and so on.
Money creation through telescoping loans through bank lending is
equally debt creation (all those dollars are loaned, not dispensed
as grant income -- a significant difference between bank-sourced
units and solar units), with the pressure of exponential interest
rates keeping the debt load increasing, pushing investors to
underwrite whatever theater is going to discharge them of their
unrelenting and increasing debt obligations (short term destruction
of long term assets may seem sensible behavior given this pressure
to repay, and so go the forests, including last remaining
stands).
Sometimes war seems the only way out when the debt curve gets
too overwhelming, although this is ultimately an illusion as it
involves trashing underlying ecosystems (including physical human
biologies), which are ultimately where currency values arise. In
individual cases, repaying in worthlessly inflated cash can get a
borrower off the hook, after using the initial loan to get some
real world assets, but most loan officers would go after those
assets, building in some language pegging the value of the loan to
the grocery basket (not to the someday potentially worthless paper
units used to secure it) -- and so it comes down to the loaners
having the enforcement powers to seize the real values, and hence
the ongoing war threat as borrowers feel increasingly hopeless
about their debt loads vis-a-vis debt-discharging theatrical
productions (e.g. the job).
Human intelligence, through storyboarding, circuit designing,
programming, acting, has the task of coming up with sustainable
ecosystem-energizable scenarios in which human players don't get
squeezed to death and forced into drastic-action behaviors owing to
their cornering in no win, no exit scenarios. Of course
life itself can seem this way, given its inevitable end in death,
but scientific analysis shows humans to be on average reasonably
cooperative and good natured when participating in scenarios where
their loved ones are doing OK, and have vital prospects for the
future. Hopelessness and quality of life measures go
hand in hand (no GNP/capita measure means anything useful to
storyboard artists in the absence of clear data about how folks are
feeling about their futures).
GST is about designing computer-based circuitry wherein human
players have secure sources of life support with scenarios that
contribute to the short and long term sustainability of the whole
show. Both ID-linked and anonymous transactions are a part of the
various programmable reward systems, with the additional feature
that not all credit units have the cash-like attribute of
purchasing just about anything that has a price tag.
Of course some
props are not for sale as usable-in-scenarios in any
simple price tag sense. This is true, for example,
where you need to pass certain competence tests before being
allowed to do surgery, fly an airplane, pilot an oil tanker or
whatever. There's no substitute for learning the job, no way that
currency units will short circuit around this requirement, because
the phoniness of the ensuing performance will be obvious to all (or
at least to those trained to detect fakes, e.g. the examiners).
Some ID-linked
credits towards accessing some of the props and scenarios will be
dispensed in exchange for performance, and will not be sellable for
cash in exchange, i.e. your competence to do brain surgery is not
something you can turn around and sell for cash to someone with no
training, although you can bank on it in other senses
(e.g. become a teacher of your skill if you can find others willing
to invest (of course some dying arts don't attract many
earnest learners, which can mean the art is of fading relevance, or
maybe the surrounding curriculum context is bogus (lack of learners
doesn't ipso facto mean the discipline is worthless, contrary to
what a free market analysis might conclude))).
Some credits, ID-linked or not, will also be earmarked as 'being
good only towards certain kinds of transactions. Videogame
designers already have lots of experience designing interfaces
around these concepts, as characters collect charms, tools, assets
of various kinds, each with characteristic powers. GST wires
distance education circuits to dispense life support to global
university students, but not always in the form of cold
cash. Sometimes life support might look like another training
manual to read, even though you were hoping for other assets.
Remember, there's no monopoly on intelligence in this school --
feel free to unenroll or cross-enroll elsewhere (not every school
is lenient about this -- you can hurt your career prospects if you
take some misguided detours, to be sure).
GST looks at the microeconomy of a university with its own power
plant and solar farms, self sustaining in terms of food services,
with sufficient talent and creativity to come up with tradable
assets for those props not obtainable locally. This university is
in good shape, in other words. But internally, students and faculty
still need to work out circuitry, scenarios, plays. Who gets to use
what props to what ends? We don't have an infinite supply of
everything, and yes, life is short. So even if no one is in danger
of physically starving, there's lots to work out in terms of what
plays to put on and how to reward the participants, with what etc.
Lots of opportunity costs enter this picture (doing
this with these assets now, means not doing that, which might have
been a lot cooler -- people quit in disgust when it looks like
their crew is going to waste a chance to do quality theater, and so
they move to a new job (happens every day)).
Now we zoom out and see the whole earthian economy as such a
university, with a fusion solar plant safely insulated by lots of
space, and solar farms plus other energy harvesting tech which
provides food services. The GST information bank shows that human
intelligence has the potential to wire up this university so that
no one physically starves to death. Hopelessness can be drastically
reduced through intelligent programming.
Internal circuitry needs a lot of work though. For one thing, we need to offer
more GST via the internet, so that world game players everywhere come
to see their global university situation with clearer understanding.
And much of the rewiring will involve phasing in storyboard accounting
languages which divest some of the earlier human accounts of much of
their load-bearing significance. GST displays some of its data on Fuller
Projections, for example, whereon the political jigsaw puzzle is
generally considered irrelevant to getting on with this more serious
business of shared university living.
Some of the old great tragedy theatrics indulged in by casts of characters
in the past, will no longer attract much funding. What were once considered
highly trained actors with access to inner sancta and highly secured storyboarding
rooms will find the combinations have been changed, new cyphers put in
place, and new learning curves intervening between them and their license
to perform certain roles or functions.
But that's not to deprive anyone of their human rights or to
corner earnest actors in no-win, hopeless careers. On the contrary,
learn some GST, tap in to some of the curriculum websites (or
create some new ones of your own) and you'll be back in business,
ready for the big time circus once again.
For further reading:
GST Graphics with Explanatory
Text
Synergetics on the Web
maintained by Kirby Urner
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